Note: this is a live online escape room session and not a board game.
ESCAPE HOUSE OF MERLIN!
In the year 1100 A.D, ten years after King Arthur’s death, the order of the Knights of the Round table has been dissolved. Merlin the Enchanter had no other choice but to cast Excalibur back in stone. He has been spotted for the last time entering his house, never to be seen again. Legends tell that Merlin became obsessed with protecting the sword and with finding the worthy leader to yield its magic again. Will you be able to succeed in all the challenges Merlin has laid ahead? Only then, you will be worthy and you will be able to free the sword from the stone.
Team size: 2-7
Minimum age: 13
Play Time: 90 min
Success rate: 43%
Difficulty level: Customizable
What is an Online Escape room?
This online escape room allows you to experience and play the physical edition of a room from the comfort of your home and with friends from all over the world.
It's as simple as all of you joining a provided Zoom link, via which you will be able to navigate the room through a game master that becomes your "avatar" inside the room. The game master has a headband camera to live stream the room and will follow your instructions to walk around, act as your eyes, ears, and hands in the actual physical room.
You will also have access to an online detailed inventory dashboard page that will help you keep track of all the clues you will slowly unveil throughout the game.
For more info, don't hesitate to contact our game masters via WhatsApp on +961 81 3179 51.